Error loading mods 1 error has occurred during loading что делать
WARNING: coremods are present:
llibrary (llibrary-core-1.0.11-1.12.2.jar)
RenderPlayerAPIPlugin (RenderPlayerAPI-1.12.2-1.0.jar)
MalisisCorePlugin (malisiscore-1.12.2-6.1.2.jar)
HammerCoreCore (HammerCore-1.12.2-1.9.9.17.jar)
CTMCorePlugin (CTM-MC1.12.2-1.0.1.30.jar)
MekanismCoremod (Mekanism-1.12.2-9.8.0.381.jar)
ObfuscatePlugin (obfuscate-0.2.6-1.12.2.jar)
Techguns Core (techguns_1.12.2_2.0.2.0_pre3.2.jar)
PlayerAPIPlugin (PlayerAPI-1.12.2-1.0.jar)
MicdoodlePlugin (MicdoodleCore-1.12.2-4.0.2.238.jar)
IELoadingPlugin (ImmersiveEngineering-core-0.12-92.jar)
Contact their authors BEFORE contacting forge
Уверен, проблема в совместимости каких-то модов. Выяснить виновника можно тремя способами:
1) Логи. В первую очередь, нужно смотреть их.
2) Метод перебора. Тут мы перемещаем все моды в отдельную папку и начинаем добавлять в mods по половине от остатка и ждём, когда майнкрафт начнёт вылетать. Если майн вылетает, начинаем наоборот убирать по половине из имеющихся модов, пока не обнаружим проблемный мод. Таким образом мы каждый раз сужаем вдвое круг поиска виновника.
3) Мод NotEnoughCrashes. Этот способ работает, только если игру удалось запустить. Он предотвращает вылет майнкрафта и перебрасывает в главное меню, сообщая, какой мод вызвал проблему и даёт ссылку на краш-репорт.
Есть ещё четвёртый способ, но он работает только на Fabric. Он просто пишет, какой мод вызвал проблему и всё.
Error loading mods 1 error has occurred during loading что делать
—— Minecraft Crash Report ——
WARNING: coremods are present:
llibrary (llibrary-1.11.2.jar)
literalascension (literal-ascension-mod-1.11.2.jar)
IC2core (industrialcraft-2-2.7.33-ex111.jar)
GenderLoadingPlugin (ipixelis-gender-mod-1.11.2.jar)
Contact their authors BEFORE contacting forge
// Don’t be sad, have a hug!
Time: 11/29/17 11:53 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Literal Ascension (literalascension)
Caused by: java.lang.NoClassDefFoundError: kotlin/jvm/internal/Intrinsics
at com.jamieswhiteshirt.literalascension.LiteralAscension. (LiteralAscension.kt:35)
at com.jamieswhiteshirt.literalascension.LiteralAscension. (LiteralAscension.kt:20)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:552)
at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:253)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:231)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:148)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:582)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:233)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:440)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:352)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: kotlin.jvm.internal.Intrinsics
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
. 36 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
. 38 more
A detailed walkthrough of the error, its code path and all known details is as follows:
————————————————————————-
Server Mod Loading error
Hi, I’m currently trying to get a forge server going on my mac, I went through all of the right steps and everything works just fine until I try to put mods on the server.
For some reason there’s a Mod loading error, the crash reports read like this:
Description: Mod loading error has occurred
java.lang.Exception: Mod Loading has failed
at net.minecraftforge.fml.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:85)
[forge:?]
at net.minecraftforge.fml.server.ServerModLoader.load(ServerModLoader.java:51)
[forge:?]
at net.minecraft.server.Main.main(Main.java:95)
[. ]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[?:1.8.0_281] <>
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
[?:1.8.0_281] <>
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
[?:1.8.0_281] <>
at java.lang.reflect.Method.invoke(Method.java:498)
[?:1.8.0_281] <>
at net.minecraftforge.fml.loading.FMLServerLaunchProvider.lambda$launchService$0(FMLServerLaunchProvider.java:51)
[forge.jar:36.1] <>
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.9.jar:?] <>
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.9.jar:?] <>
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.9.jar:?] <>
at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.9.jar:?] <>
at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.9.jar:?] <>
at net.minecraftforge.server.ServerMain$Runner.runLauncher(ServerMain.java:63) [forge.jar:?] <>
at net.minecraftforge.server.ServerMain$Runner.access$100(ServerMain.java:60) [forge.jar:?] <>
at net.minecraftforge.server.ServerMain.main(ServerMain.java:57) [forge.jar:?] <>
It’s not a specific mod, it applies to all of them and while I try to get it running, the Terminal says NO SIGNATURE after every mod.
What does this mean, how can I fix this, can anyone help me please?
[1.13.2] Error Loading mod during Load_registries event phase Client Side #116
Comments
Morpheus1101 commented Feb 15, 2019
Useful information to include:
CC: Tweaked version 1.80pr1.14
latest.log
Detailed reproduction steps!** Put mod in and attempt to load game
The text was updated successfully, but these errors were encountered:
SquidDev commented Feb 15, 2019
Fun times, this is going to be one of those «runs perfectly in dev», but nowhere else issues. 🙂 I’ll have a fiddle.
hugeblank commented Feb 15, 2019
Morpheus1101 commented Feb 15, 2019
I dont ever get that far, it dosent load on client to make a world to be able to look at anything, but it does error saying basically no textures were valid to load
SquidDev commented Feb 15, 2019
Are you running 1.13 with any other mods? I seem to remember seeing a similar Forge issue occurring when multiple mods were loaded, but can’t find reference to it now.
Morpheus1101 commented Feb 15, 2019
Yes i have multiple mods
SquidDev commented Feb 16, 2019
Yeah, this sadly looks like an instance of MinecraftForge/MinecraftForge#5446, so we’re waiting on a Forge fix.
SquidDev commented Feb 17, 2019
I believe both of these should be fixed in Forge now.
Morpheus1101 commented Feb 19, 2019
Not sure if this is a case of the same issue just slightly different, but now it errors client side during the common_setup event phase
SquidDev commented Feb 19, 2019
That’s an entirely different issue, but might as well track it here.
It looks like a bug in modlauncher, but looking at their code, I’ve no clue how that would happen. It may be worth trying to trying to remove some mods to see if there’s another mod messing with things here.
Morpheus1101 commented Feb 19, 2019
I’ll take a run through after work tom as i h ave another mod that is also having issues with another mod in the list of all i have as well i need to track down.
Morpheus1101 commented Feb 20, 2019 •
Ok, so after testing, i have come to the conclusion that i cant work it out and seems to be 1 of a handful of mods that seem to error, rmeove offending mod and re-add an it just seems to work again aok with the same mods back in you originally started with, so while this occurs and is reproducible around 1 a day, i cant pinpoint a specific mod/s that causing it.
SquidDev commented Mar 16, 2019
I’ve been unable to reproduce this. Given that CC:T is not a core mod, and this is happening while transforming classes, I suspect this is (or was) a bug in Forge or mod launcher.
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Error loading mods 1 error has occurred during loading что делать
Hey, i’ve been using Tmod loader for my mods for a while now and have updated it and installed mods multiple times successfully, recently in my expert playthrough containing: Calamity mod / Calamity no music / Joost Mod / Thorium / Cheat sheet / Lui AFK /boss checklist and other small mods like magic storage and boss health bar.
EXTRA INFO MIGHT HELP:
—————————————————————————————————————————-
I’ve had this one expert world i play in and out of, and recently upon revisiting it, i realized that some of my items are replaced with unloaded items, and the boss checklist mod got deleted?. I didnt think much of it and kept playing until now were i reached the supreme calamitas bossfight. I was determined to have the full experience so I updated Tmod Loader (AS USUAL) and installed boss checklist and updated my mods. However, after the update i was met with this bug report upon reloading the mods that force disabled ONLY calamity mod, and the rest of the mods were fine if i enabled them.
—————————————————————————————————————————-
I believe the bug had something to do with XNA files so i used the launcher in steam apps and repaired the files with XNA repair
I also tried re installing calamity mod and restarting my pc
ANYWAYS HERE’S THE REPORT
[22:20:56] [7/ERROR] [tML]: An error occurred while loading CalamityMod
The mod(s) have been automatically been disabled.
Microsoft.Xna.Framework.Content.ContentLoadException: Error loading «tmod:CalamityMod/Effects/LightBurstShader». This file was compiled for the HiDef profile, and cannot be loaded into a Reach GraphicsDevice.
at Microsoft.Xna.Framework.Graphics.GraphicsContentHelper.GraphicsDeviceFromContentReader(ContentReader contentReader)
at Microsoft.Xna.Framework.Content.EffectReader.Read(ContentReader input, Effect existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Terraria.ModLoader.Engine.TMLContentManager.Load[T](String assetName)
at Terraria.ModLoader.Mod.LoadResource(String path, Int32 length, Func`1 getStream)
at Terraria.ModLoader.Mod.LoadResources()
at Terraria.ModLoader.ModContent.<>c. b__39_0(Mod mod)
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction)
at Terraria.ModLoader.ModContent.Load(CancellationToken token)
at Terraria.ModLoader.ModLoader.Load(CancellationToken token)
[22:20:56] [7/INFO] [tML]: Disabling Mod: CalamityMod
[22:21:00] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): «C:\Users\addsu\Documents\My Games\Terraria\ModLoader\Logs\client.log»
—————————————————————————————————————————-
I Also get a second ERROR:
I really hope i’m able to fix this without losing my progress because i have several characters on Tmod, and have poured days if not weeks grinding!




